Don’t I? What’s it been now? Seven months? What is this I don’t even I’ve actually been feeling for a while now that it’s high time for a restart here, and for the past three or four weeks I’ve been thinking about ways to redesign the site. Up until a couple of hours ago I was thinking I’d spend this evening in Photoshop whipping up a new design proposal. But after actually opening up the site and looking at it, I’m thinking maybe I’ll stick with this for a while longer. I still think it looks pretty good, and I [...]
All posts filed under Musings
Well, no. Not really. But then, what did I expect? Certainly not a cool thing every day. Here I go, starting up the blog again, saying “no promises, no pressure, I’ll just post whenever, or whatever.” Hey, past me, after saying that, does it really seem wise to promise a cool thing every day. No pressure, my butt. I clearly haven’t mastered the trick of self-imposed deadlines with no consequences yet. But I shall, eventually. Just gotta keep trying. That’s probably the thing that does it – the lack of any consequence if (when) I fail to meet a deadline. [...]
I spent most of my post-work time yesterday with my mother and sister, and so there was no post, because there was no cool thing made, other than the good times that were had. In addition, this weekend will likely be so epic that I likely won’t have the vim to post anything of substance here. This evening kicks off the weekend with a playtest of an RPG system that my friend Richelieu and I have been working with on and off (mostly off, to be honest) for the past, oh, four years, maybe. Super-exciting to finally get to try [...]
First day of experiment: Moderate success. Didn’t really finish anything to publish here, but I did do a bit of writing, and also worked on making the CSS for this site a little better and more efficient. So that’s pretty cool. The writing I did is part of a project I just started, that will probably be some time in the making. I’ll see if I can’t put what I have online pretty soon. I’d like to get it out there while the idea is still fresh. I want to do this out of some (likely misguided) idea that if it’s [...]
I’ve wanted to do this sort of thing for quite a while, where I do a particular thing every day, for like a year. Draw a thing every day, write a poem every day, or write x number of words on something every day. Well, good news. I start now. When I did my blog rounds today, I came across this post on the great Design/Inspiration site Fubiz. Quoth I: “These are quite neat. Mayhaps I should do likewise myself.” And so I shall. Here are the rules: Everyday I make something cool. Coolness is judged by my standards. Medium [...]
I’m beginning to see something of a pattern to my activities here on the blog. Write five or six posts, leave for a year or two, then come back with a redesigned site, as a better man; wiser, older, more self-aware. Well, older certainly. Am I destined to repeat this tragic cycle endlessly? Am I doomed before I even begin? Will I again succumb to the same dark temptations of unproductivity and instant gratification? Or shall I avoid the pitfalls this time? Who can tell, really? But I shan’t give up. A procrastinator I may be – lazy to a [...]
Cough. Hmm? What’s that? Did I promise you something for last week? Oh, lookit that. Haha. Ahem. Oops. Weekly Report, Week 15 So no delivery on that post that I promised. It suffered something of a feature creep, which caused the delay that you all must now suffer from. It’s a terrible blow, I know, but please, you guys! Hang in there! I’ll try for this week instead. I kept coming up with ideas on how to improve it and it all got a little out of hand. I’ve reined myself in a bit now, though, so a publication this [...]
Haven’t updated for about ten days now, so I thought I’d throw this up there. Assuming the same goals for last week as the week before that, I’d say I managed pretty good. I got my writing done, and I managed to throw some general creativity in there, too. So that’s good. But not good enough. I need to step up my writing goals if I want to actually get somewhere with this project. So far all I’ve got is background info, and I feel like there’s a lot more ground to cover in that area. World-building. That’s a dangerous [...]